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Warcraft 3 cusom keys all commands
Warcraft 3 cusom keys all commands




The Raise dead ability cannot have its shortcut reassigned, because it is used by other neutrals, like nerubian webspinner with Q position. Satyr Soulstealer has spells that collide(Mana burn is originally at Q position, but his Raise dead is supposed to be there too with Q shortcut).This cant be fixed, because other units use the same ability. Kobold Geomancer has unsolvable collision with his Slow, which is assigned Q as shortcut and his Abolish magic, which is also assigned to Q.In future I plan to finish my program and I will be able to generate tips and everything with proper highlighting(so you wont have Paesant with P in yellow, but with ) The CustomKeys.txt contains only the very most important data(each entry has: comment above it, rawcode, hotkey).For logical reason, heroes in Altars are assigned QWER, even tho it should've been QASD for instance, for logical reasons.Because of the custom shortcuts, if your Panda for instance dies, you will have to press E for him to revive There is a slight confusion when you want to revive your hero at Tavern.Build and Repair have unchanged hotkeys for legacy reasons.Move, Stop, Hold Position, Patrol and Attack have unchanged hotkeys for legacy reasons.There is a small problem with how Assassin is mixed with Kobold in Mercenary Camp(Village), so both of them have W assigned, but pressing W will only summon either Assassin or Kobold(This cannot be changed for logical reason, because Kobold is at W position, but Assassin is on W position in other Mercenary Camps).This CustomKeys includes ALL melee units, buildings, heores, everything including abilities on neutrals from mercenary camps.P D F G(Even tho there is pretty much nothing that uses D or F)Ī few images(BEWARE, Rally and Chose Skills are assigned wrong keys!):

warcraft 3 cusom keys all commands warcraft 3 cusom keys all commands warcraft 3 cusom keys all commands

M S H A(default ones, Move, Stop, Hold, Attack) Heroes and units have special shortcut pattern, because of 5 preplaced commands on their command card: Y X C V(or ESC if escape is at this place) The system used by me is, that everything that doesnt have move command card will have shortcuts: I tried to do this, but my program failed and Ive been tinkering with it for few days, and I dont feel like wasting anymore time.Ī few shortcuts are confusing, one is not working, so lets get a bit into how this is: Please note that the tooltips are not changed, so they highlight incorrect letters(For instance, Paesant will still have P highlighted, even tho the shortcut for him is Q). Edit: I reverted the rally hotkey to F, so the images are no longer really valid, also fixed some abilities and units I didnt test and found out they were buggy(swapped)Įver wanted to have QWER-based shortcuts for stuff in melee maps? Now here is the solution!






Warcraft 3 cusom keys all commands